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RE: A good thought.

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If I'm trying to evaluate several options by listening to the same snippet of music via them I need to identify a few aspects of the "good" one to listen for. Basically none musical things like sibilance or a particular characteristic of an instrument. Once you stop actually listening to the sound as music then the effect seems to stop.
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This could help I suppose, but there's another problem: I think that most of the important distinctions between systems show themselves in the experience of the *music*, not an experience of *sound*.

Also, when you start talking about sibilance, usually we are talking about degrees of sibilance. Device A may exhibit slightly more than device B. And those kind of quantitative changes, when small, are very hard to detect reliably. It's easier to hear a *qualitative* shift. I imagine this is like a wine tester noticing that a wine has "qualities" of flavors X, Y, and Z, while another while has flavors A, B, and C. In audio, though, we are often dealing with small quantitative changes.

They matter though, because a lot of small ones add up to a big one.



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  • RE: A good thought. - mike1127 06/7/0900:20:39 06/7/09 (1)

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