I'm synthesizing tones on an iPhone. Part of it is in Swift, all the real time stuff is in Objective C. Frequency and amplitude does change, but that isn't what is happening when the click occurs. This is what it looks like, what is really got me scratching my head is the lower going excursion. This isn't the math, which is always symmetrical. The preceding stutter does look like a math problem, but not the dip. Does anyone have any idea what could be the cause?
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Topic - Clicks - fredtr 18:06:38 04/26/22 (10)
- RE: Clicks - fredtr 10:49:57 04/30/22 (3)
- RE: Clicks - AbeCollins 21:20:18 04/30/22 (2)
- RE: Clicks - fredtr 06:36:25 05/1/22 (1)
- RE: Clicks - AbeCollins 11:13:04 05/1/22 (0)
- RE: Clicks - AbeCollins 07:14:37 04/27/22 (5)
- RE: Clicks - fredtr 07:36:43 04/27/22 (4)
- RE: Clicks - AbeCollins 11:41:56 04/27/22 (3)
- RE: Clicks - fredtr 18:52:49 04/27/22 (2)
- RE: Clicks - AbeCollins 11:56:25 04/28/22 (1)
- RE: Clicks - fredtr 16:51:27 04/28/22 (0)