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Music servers and other computer based digital audio technologies.

apples and oranges, let's define latency

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Latency is the amount of time a signal is delayed as it moves through the system.

It doesn't matter if that is a millisecond or a minute as long as all bits are delayed equally. If the stream of bits coming out the other end is otherwise identical except for the fact that it has been delayed then it can't possibly sound different. Think about that. For your position to be true two identical streams of data would have to sound different.... impossible.

If playing around with buffers changes the sound of your system then that has nothing to do with latency. If decreasing the latency changes the sound it is a secondary effect and has nothing to with the delay.

I will accept that the longer the signal stays in the system and the more it is passed from device to device the more likely that timing errors will occur, but those errors are not caused by latency.


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