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Music servers and other computer based digital audio technologies.

"Big picture"? RE: JPLAY Responds

Bob... No, you don't have to be Stephen H.

THE BOX IS ALL THERE IS (what other "big picture" is there? a "ghost in the box"?).

Consider how modern computers actually work - how the asynchronous instruction & data bus functions between CPU and RAM - each working off their own multipliers, how the Southbridge chip connects up to the bus (motherboard USB usually is hosted off this), how the USB data packets are constructed and transferred, how most modern USB DACs have their own internal buffer management and handshaking with the host machine, etc. I don't think you need to be Stephen H. to realize that the Windows/Mac software that you install as a download (we're not talking firmware or low level embedded software folks) can only do so much and the really low level stuff like on the order of picosecond jitter is in the *hardware itself*.

I have yet to see evidence otherwise despite claims like the one JPLAY posted. I would very much like to see the kind of hardware/software and interface where the player software has a proven effect on the pico/nanosecond jitter and not just creating buffer under-runs and audio drop-outs.

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Archimago's Musings: A 'more objective' audiophile blog.


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